Aritana and the Harpy's Feather was my first indie title. From 2012 to 2015 I have worked together with the guys over Duaik Studios to develop this game, Without any doubt this is the work that I am the most proud and for sure it has a special place on my carrer.
My main role on this project was to take care of the art in all its aspects. Modeling, texturing, visual effects and Post processing effects. I've worked together with the guys over Duaik Studios to set a nice cartoon look and feel to the game.
Here you will find some assets, scenarios, characters, creatures, props and visual fx that I did for the game.
My main role on this project was to take care of the art in all its aspects. Modeling, texturing, visual effects and Post processing effects. I've worked together with the guys over Duaik Studios to set a nice cartoon look and feel to the game.
Here you will find some assets, scenarios, characters, creatures, props and visual fx that I did for the game.
-Environment Art.
Below there are a few images of some of the Enviroment Art that I did for the game , I have had modeled and textured over 200 assets for the game
Assets, textures, visual effects and camera effects.
Assets, textures, visual effects and camera effects.
-Forest Spirits
These little aura creatures are the enemies that you will find throughout the game.
3D Modeling, Texturing and VFX.
3D Modeling, Texturing and VFX.
A few animated clips just to get the feelings of how those little dudes look like in game.
All the animations were done by Ricardo Duaik.
All the animations were done by Ricardo Duaik.
-Gameplay Assets and Scene Props.
A few assets that you will actually use in the game and some of the scenery fillers that you will find around the game.
3D Modeling, Texturing and VFX.
3D Modeling, Texturing and VFX.